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GAME WORKS
A Mario Bros. (1983) Clone
Made for a 12 hour campus game jam. Theme: Nostalgia
Goal: Recreate a nostalgic game.
Roles: Level design (Art sourced), Programmer (Enemies)
Goal: Recreate a nostalgic game.
Roles: Level design (Art sourced), Programmer (Enemies)
Teamwork Town
Teamwork Town is a simulated city created by the Second Year Game Devs of 2021. I was responsible for the emergency responses to fires and car breakdowns.
Breakable Vases Assets and System for Unity
Breakable vase models and a breaking system to control which objects can cause break (system can be used with other models provided they also have a broken version).
Prodigal
Roles: Game Designer, Programmer, UI/UX Designer
Roll with it
Role: UI Artist
Road Rage (unreleased)
Take to the streets of South Africa and experience the chaos of being a taxi driver.
Roles: Lead programmer, UI designer, Sound Implementations.
Roles: Lead programmer, UI designer, Sound Implementations.
Zombie Diner
You're stuck in a zombie apocalypse running a diner for hungry zombies, what can go wrong?
Role: Lead Developer
Role: Lead Developer
Floating Heights
Tap and float along the ocean depths as a bubble for as long as possible, careful to avoid incoming obstacles.
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